Friday, June 24, 2016

No. 6 Pigeon Street, Work in Progress

 I'm going to be starting a new 5e campaign in July. It's an urban approach that will be set in Baldur's Gate.

     As a player and DM, I am a big fan of using miniatures and terrain in play. To facilitate some exciting encounters, I have begun a building project. During the next four weeks or so I will build several structures, six perhaps.

     The photos at right are the shell of the first building, No. 6 Pigeon Street. In the next few days I will post photos of the structure's evolution.

     Material for this stage included MDC board for a base, foam core, hot glue gun, ruler and craft knife.


Thursday, June 23, 2016

On the Workbench this Morning


How in the hell do you draw a car? I dunno. Just scribbling away on some Fate Accelerated material before I focus on 5e.

Wednesday, June 22, 2016

Once More Into the Breach

I received some books in the mail today so I am inspired to crush Mt. Dew and stab a goblin. I've gamed only twice in the last three years (09/2013 and 01/2016) and feel it's time to rebuild some sort of social life. Kelvin Green was very encouraging on this matter and I thank him for his advice.

     At first glance 5e looks quite serviceable, although I will never be completely comfortable with the large array of abilities that PCs have in later iterations of the game. I have learned the hard way how a player can unbalance a game through deliberate min/maxing or honest ignorance about the way an ability works.

     I'm also a bit thrown off by the various race and class options. What's a Warlock? Where did Dragonkin come from? Didn't gnomes used to have big noses? Getting older is so confusing.

     Despite my unfamiliarity with D&D after skipping the whole 4e thing, I think 5e just might help me to scratch my gaming itch.

Sunday, March 27, 2016

They Are Not for Eating!


Some miniatures recently arrived in the mail. I went with an animal theme in order to provide the PCs some nifty critter companions. I'm still working out the details, though. I'm forever working out the details.

     For example, I think the goat once ate someone's Cloak of Elvenkind. Now he's really good at hiding until he leaps out and butts a foe right in the rear. I think the piggie is good luck and provides a +2 bonus on all saving throws.

     I hope you are all having a lovely Easter. :)

Tuesday, January 19, 2016

Minis in the Mail

These figures are going to be perfect for some nasty, filthy winged horrors that will descend upon the PCs in my campaign. Winged putrescence!

Sunday, January 17, 2016

Game On

Today was game day for the first time in over two years. It felt really good to roll some dice. Hopefully, we can make this a regular thing in 2016.

Monday, January 11, 2016

Minis in the Mail


I knew this fixer-upper had a bug problem, but wow!

     I picked up these critters to go with the latest issue of The Tolling of the Great Black Bell. I am looking forward to inflicting these critters on the party this weekend! For those interested, these are Giant Centipedes from the Dungeons Deep expansion from Pathfinder Battles.

Monday, September 7, 2015

Labor Day Doodle

I had an idea for dungeon that is basically a great spire that reaches into the sky. The dungeon levels are stacked vertically and rise ever higher until some great destination is reached. I doubt I will do any more work on this, but it was fun to scribble and imagine for a bit.

Sunday, September 6, 2015

The Rag Doll Children

The folks who live deep in the woods are a queer, insular lot. They don't mix with regular folk and keep to themselves. Their customs are their own and speculation about their lifestyle is excellent coffee shop fodder.

     The hill folks' children are a terrifying lot. The filthy ragamuffins are rarely seen. Their eyes are sunken into their pale, bony faces and they wear tattered, soiled rags for clothes.

     On account of their extreme poverty, the "rag doll children" as they are often called are left to their own when it comes to food. They wander the woods in desperate packs, looking for anything to eat. They are not above raiding hen houses and breaking into unattended cabins. A few hunters report run ins with the children and were chilled to the bone by their feral, vicious manner.

     Perhaps the investigators in your campaign might need a little rest and relaxation to recover from damaged stress tracks and annoying Consequences. They might decide to go campaign for the weekend and when they do, they get paid a visit by the forest's darkest denizens.

RAG DOLL CHILD
creepy denizen of the holler, at home in the deepest of the hillside thickets

Great (+4) at: Being stealthy
Good (+3) at: Climbing, hunting
Fair (+2) at: Clawing your damn eyes out

Stress: [_] [_]